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Browser-local crop worksheet · no yield formula

Climate, moisture and harvest record

Compare fields using only values visible in your game.

Crop not recorded · climate not recorded · build not recorded

Record the live field status · Record harvest and warehouse handoff

This worksheet cannot read a save or estimate yield. Community wiki.gg details may lag V71; use the current field/crop tooltip as authority.

Diagnose the farm from the field and crop panels

The wiki.gg farming page describes climate-sensitive crops, annual harvest timing, soil/moisture effects and the risk of harvest goods remaining on the ground. These are community-maintained details, not guaranteed values for every V71 branch. The tool below is a note sheet, not a field/yield calculator.

  1. Record the exact game version/branch, settlement climate and crop shown in the field panel.
  2. Check that the crop is available for this climate and that required seeds exist in your settlement; don't infer eligibility from another save.
  3. Read the field's displayed moisture/soil details and compare with the crop tooltip. Community wiki.gg cites high moisture for optimal farm performance; verify the live panel before building pumps or canals.
  4. Check when the crop harvests. The community reference says farm goods are produced once per year during the crop's harvest season, so a quiet field outside the window is not automatically stalled.
  5. After harvest, inspect where goods are placed and whether logistics workers/storage access move them before decay. Do not count a harvest on the ground as usable stock in the warehouse.
  6. Avoid manually resizing a farm just because its workload fluctuates; the community reference says farms auto-assign workers and task workload varies across the year. Confirm the installed branch before applying that detail.
  7. Change one field condition, then compare the same crop/field display after the relevant seasonal cycle; do not claim a yield gain from one visual check.
SymptomFirst comparisonDecision boundary
Farm has low displayed efficiencyClimate, crop eligibility and field moisture/soilWiki.gg values can lag; tooltip/UI wins
No crop movement for a whileHarvest season and field stageCommunity source describes annual harvest, not constant output
Harvest not reflected in storageGround stacks, logistics workers and warehouse acceptanceHarvested is not the same as delivered
Workload swings sharplySeasonal task stage and assigned workforceDo not use transient workload alone to set a permanent farm size

References: Songs of Syx Wiki.gg: Farming and Food · Songs of Syx developer: V71 — Reign of Terror

Collect evidence that another player can reproduce

Songs of Syx updates can change both mechanics and saves. A useful discussion request states the exact build and reports the relevant field UI, rather than attaching a generic crop ratio.

  1. Record climate, crop, field area/status, displayed moisture/efficiency and the in-game harvest timing.
  2. State whether the harvest has occurred and whether goods are still on the ground or already in storage.
  3. Mention version/branch and any mods; mark unread values as unknown.
  4. Use the worksheet below to compare two fields or prepare an external question; player replies remain anecdotal and unverified.

References: Songs of Syx Steam Community Discussions

Before you play

  • I checked crop eligibility against this settlement's climate.
  • I recorded field moisture/soil and current build.
  • I checked seasonal harvest timing and post-harvest logistics.
  • I treated community wiki thresholds as version-sensitive.
  • I know the worksheet does not estimate or promise a yield.

Frequently asked questions

Is 90% moisture a guaranteed target in every build?

The community wiki.gg farming page reports it as optimal. Because the developer warns V71 changed balance, confirm the current field/crop UI before acting on that exact value.

Do Songs of Syx farms produce continuously?

The community-maintained guide describes annual harvests during the crop's harvest season; verify the current crop panel and branch.

Can a larger field fix low output?

Not necessarily. Check climate eligibility, moisture, crop timing and delivery first; this page has no yield formula and does not inspect your save.

Sources & revision notes

Editorial revision: November 7, 2026; not a gameplay test date. The reference notes identify source limits and version differences.

  1. Songs of Syx Wiki.gg: Farming and Food (Community)

    Community-maintained wiki checked November 7, 2026. It documents annual harvests, climate/crop constraints, moisture guidance and post-harvest handling, but may lag the current V71 branch. Treat it as a lead and verify crop tooltips and resource panels in the installed version.

  2. Songs of Syx developer: V71 — Reign of Terror (Official)

    Developer-published Steam announcement index. Its V71 post says the update changes population growth, laws, slavery and other systems, and warns that saves and balance will change. This guide is therefore version-sensitive; consult the matching post for the installed branch.

  3. Songs of Syx Steam Community Discussions (Community)

    External player discussion board; posts are anecdotal, may mix versions and are not verified by GamerWin. Include V71/build, race, climate, displayed food days, crop panel and changed settings.

What changed in this revision

November 7, 2026: first publication. Added a climate/moisture/harvest diagnostic using version-labelled community wiki details and current-UI verification; no farm was tested.

How we research and correct guides

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