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Browser-local carryover checklist

Avowed NG+ carryover planner

Select only the categories you intend to rely on; official details remain broad, not item-by-item.

Planning note

Your selected documented carryover categories: unlocked abilities (except godlike abilities), unique weapons/armor, unlocked enchantments. Everything not listed in the official summary resets to a new-game state. The announced attribute cap is 30 (up from 15); your selected planning cap is 15. This is a checklist, not a save or inventory inspection.

Selections remain in this page only. This tool does not read an inventory, calculate a build, or verify an in-game NG+ prompt.

Use the official carryover categories

The Anniversary Update article gives broad carryover classes rather than a full per-item database. It names unlocked abilities (except godlike abilities), unique weapons and armor, and unlocked enchantments. Its phrase 'everything else' resets to a new-game slate. If a specific item or quest flag matters, confirm the game's own NG+ warning rather than extrapolating from the category labels.

CategoryPublished rulePlanning implication
Unlocked abilitiesCarry over, except godlike abilitiesReview your unlocked skill choices; do not count story-gated godlike abilities as retained
Unique weapons and armorCarry overRecord the unique pieces you want to build around; do not assume common gear is included
Unlocked enchantmentsCarry overList the unlocks you rely on, then verify the prompt in-game
Other progress and itemsReset to a new-game slateAssume quests and unspecified progression restart unless the game says otherwise
Challenge and attributesEnemy stats increase; attribute cap moves from 15 to 30Plan for a tougher opening and later allocation room; this is not a guaranteed difficulty rating

References: Xbox Wire: Avowed Anniversary Update and New Game+

Turn the carryover list into a build plan

The source identifies categories, not a complete save schema; use your own inventory and the in-game confirmation to resolve item-level questions.

  1. Before launching NG+, list the unlocked abilities and enchantments that define your intended combat approach.
  2. Mark godlike abilities separately; the official summary explicitly excludes them from the carryover group.
  3. Write down unique weapons and armor you intend to use early. Do not include ordinary gear as confirmed carryover based on this summary alone.
  4. Choose a first-run attribute priority with the tougher enemies in mind, but remember that 30 is the announced cap, not a requirement to max every attribute immediately.
  5. Read the game's NG+ confirmation screen for anything more specific, and keep your original completed save until the new run has loaded successfully.

References: Xbox Wire: Avowed Anniversary Update and New Game+ · Avowed player discussions on Steam

Difficulty scope

The source confirms enemy stat increases and a larger attribute cap, but does not publish exact enemy multipliers in this announcement. Custom game options can alter enemy damage, health and speed and player resources/carry capacity; the guide therefore avoids recommending a universal difficulty setting. Player discussions are useful for comparing experiences only when the post identifies its patch and configuration.

References: Xbox Wire: Avowed Anniversary Update and New Game+ · Avowed player discussions on Steam

Before you play

  • I separated named carryover categories from everything that resets.
  • I did not count godlike abilities or ordinary equipment as confirmed carryover.
  • I planned around stronger enemies without treating the 30-point cap as a mandatory build.
  • I kept the original completed save and read the in-game confirmation before starting.

Frequently asked questions

Do all weapons and armor carry over?

Xbox Wire names unique weapons and armor; it does not establish that every common item carries over. Check the current in-game prompt for item-specific details.

Does New Game+ force one difficulty?

The source says enemies gain stats and describes custom modifiers for enemy and player settings. It does not give exact multipliers in the announcement.

Sources & revision notes

Editorial revision: November 7, 2026; not a gameplay test date. The reference notes identify source limits and version differences.

  1. Xbox Wire: Avowed Anniversary Update and New Game+ (Official)

    Xbox Wire identifies the Anniversary Update as live on February 17, 2026. It says a completion after the update enables creating an NG+ save; a completion save is needed for players who finished before the mode existed. It lists abilities except godlike abilities, unique weapons and armor, and unlocked enchantments as carryover, while other progress resets. Confirm current in-game prompts; this guide does not inspect a save.

  2. Avowed player discussions on Steam (Community)

    External player-authored posts, not verified by GamerWin or a substitute for the Anniversary Update rules. Check post date, platform and patch; avoid downloading save files or sharing account details.

What changed in this revision

November 7, 2026: first publication, organized official carryover categories into an editable player checklist. No build, inventory or NG+ run was tested.

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