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Darkest Dungeon II
Kingdoms is intentionally separate from Confessions: Red Hook says item unlocks, hero skill access/upgrades and Inn functionality reset for a Kingdoms campaign, while Confession progress is unaffected. Only a few listed unlocks cross over, including stagecoach skins and hero palettes/weapon kits; Abomination also requires completing Shrines of Reflection in Confessions.
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Darkest Dungeon II reading path
Kingdoms is intentionally separate from Confessions: Red Hook says item unlocks, hero skill access/upgrades and Inn functionality reset for a Kingdoms campaign, while Confession progress is unaffected. Only a few listed unlocks cross over, including stagecoach skins and hero palettes/weapon kits; Abomination also requires completing Shrines of Reflection in Confessions.
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Red Hook says Kingdoms is a separate mode with its own item, skill and Inn progression. Check the limited exceptions before treating a reset as a lost save.
Read the relevant guideDarkest Dungeon II Kingdoms Map Won't Advance? Resolve the Pending Siege FirstRed Hook notes that Kingdoms disables map and pass-day controls while a siege awaits resolution. Follow the active siege prompt before treating the map as softlocked.
Read the relevant guideDarkest Dungeon II guides
2 articlesRed Hook says Kingdoms is a separate mode with its own item, skill and Inn progression. Check the limited exceptions before treating a reset as a lost save.
Updated November 6, 2026 · 3 min readRed Hook notes that Kingdoms disables map and pass-day controls while a siege awaits resolution. Follow the active siege prompt before treating the map as softlocked.
Updated November 6, 2026 · 3 min readCoverage notes
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These are AI-assisted, source-based guides, not claimed hands-on tests. Each article states its platform or mode limits. Game patches, world settings and mods can change the result.
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