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Browser-local · patch-note scope matcher

Match a symptom to v0.19.1.0's known-issue scope

Choose only the relevant platform, map and setting. A match means “listed in this patch note,” not “confirmed on your current build.”

listed scope

This matches the platform and location scope named in v0.19.1.0 (Xbox and Steam). That note records a known issue, not proof it persists on your current build or that it affects evidence inside the investigation.

Read the v0.19.1.0 official known-issues list

Two entries, two different scopes

The v0.19.1.0 list does not describe general indoor lighting, every map, or every difficulty option. Its wording ties one visual issue to a map and platforms, and the other to a map and custom difficulty.

Official noteScope named by Kinetic GamesDo not extend it to
Outside lampposts may glowOutside 6 Tanglewood Drive; Xbox and SteamInterior lights, other maps, PlayStation, or a current-build guarantee
Fusebox location will not be hiddenTruck map while playing Custom DifficultyOther maps, non-custom modes, or every custom setting
A different symptomNot among these two entriesAssuming it is fixed just because it is absent here

References: Kinetic Games: Phasmophobia v0.19.1.0 patch notes

Check the Tanglewood lighting case

If the issue is the exterior lampposts at 6 Tanglewood Drive, first compare your map and platform with the note. The patch note says Xbox and Steam; it does not mention a ghost mechanic or claim that indoor evidence is affected.

  1. Confirm the selected map is 6 Tanglewood Drive, not another residence.
  2. Confirm the platform is Xbox or Steam, the two listed platform labels.
  3. Record your installed build and whether the glow is visible outside the location.
  4. Check newer official patch notes before reporting it as unresolved; the v0.19.1.0 list is dated.

References: Kinetic Games: Phasmophobia v0.19.1.0 patch notes

Check the Truck Fusebox case

The second note says the Fusebox location will not be hidden on the Truck map when playing on a custom difficulty. It does not identify every setting combination or describe another map's behavior, so keep the report to that exact map/mode pairing.

  1. Confirm you are in the Truck map context described by the patch note.
  2. Confirm the session is using Custom Difficulty rather than assuming the same behavior in another mode.
  3. Record whether the location is visible and which client build is installed.
  4. Compare the current official notes; do not treat the historical entry as a live status dashboard.

References: Kinetic Games: Phasmophobia v0.19.1.0 patch notes

Use the scope matcher carefully

Select the symptom and the map/platform/mode you observed. A listed result means only that your selections match the official v0.19.1.0 wording. An out-of-scope result is not proof that your issue is imaginary or fixed; it simply means this particular note is not enough to explain it.

References: Kinetic Games: Phasmophobia v0.19.1.0 patch notes

Discussion is not verification

Player discussions may reveal similar reports, but post dates, platform and game versions can differ. Keep any community claim separate from Kinetic Games' patch note and use the official Help Centre for support requests.

References: Phasmophobia Steam Discussions

Before you play

  • Record the actual game build.
  • For glow, verify outside 6 Tanglewood and Xbox/Steam scope.
  • For Fusebox visibility, verify Truck map plus Custom Difficulty.
  • Check newer patch notes before calling a dated known issue current.
  • Do not infer gameplay evidence or hidden-map behavior outside the cited scope.

Frequently asked questions

Is the Tanglewood glow a ghost clue?

The cited patch note describes exterior lampposts that may glow. It does not describe this as ghost evidence.

Does the Truck Fusebox note apply outside Custom Difficulty?

The developer's wording specifically says when playing on a custom difficulty; it does not establish the same case in another mode.

Does a match prove the issue is still present?

No. The matcher checks your inputs against a dated v0.19.1.0 note. Later updates may change the issue's status.

Sources & revision notes

Editorial revision: November 6, 2026; not a gameplay test date. The reference notes identify source limits and version differences.

  1. Kinetic Games: Phasmophobia v0.19.1.0 patch notes (Official)

    Kinetic Games lists two known issues with explicit map/platform/mode scope. Checked November 6, 2026; later patches may change their status.

  2. Kinetic Games: Development Preview #22 — Resonance (Official)

    The November 2026 preview describes Resonance as a future late-November update. Announced features are not treated as live before release; check final patch notes after deployment.

  3. Phasmophobia Steam Discussions (Community)

    External player-created discussion board. Posts can be outdated or unverified; use official patch notes and support for authoritative status. GamerWin does not present these posts as its own tests or reports.

What changed in this revision

November 6, 2026: added a map/platform/mode scope matcher from Kinetic Games' v0.19.1.0 notes. No gameplay or current-build reproduction is claimed.

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