Preparing the interactive tool. Please wait; the guide and worked examples remain available below.

Browser-local reader worksheet · no game/save access

Before/after storage count note

The v1.0.4 description scopes Auto-Stack to like items that already have a stack in the destination; verify both containers afterward.

Build not recorded

Status: not recorded

No observation entered.

Next check: not entered

This does not move items or inspect inventory. Use in-game controls and enter only counts you personally observe. Entries remain only in this page view and clear on reload; no information is submitted or stored in an account.

Use Auto-Stack as a transfer action, then audit the result

The patch describes the feature as moving 'like items' between Space Pack inventory and storage if they already exist in that destination. It does not say Auto-Stack will create a new category, move every unmatched item, or organize the full base automatically.

  1. Check that the game is on the build containing v1.0.4 Auto-Stack; the developer listed Windows and macOS version 1.0.4.
  2. Open the storage menu and identify the source side and destination container before using the arrow action.
  3. Look for an existing stack of the same item in the target. The announcement's description specifically conditions transfer on a like item already being there.
  4. Use the Auto-Stack control, then inspect both the Space Pack and the destination container for remaining quantities.
  5. Move unmatched items manually using the game's normal controls; do not assume the feature created a new stack for every item type.
  6. If a stack appears to vanish, stop moving more items and record the before/after counts and container name before restarting or testing another container.
Before actionExpected from the notesVerify
Matching stack exists in destinationLike items are eligible for transferDestination count and inventory remainder
No matching stack existsAnnouncement does not promise a new stack transferUse normal manual transfer and inspect UI
A few matching items remainCould reflect stack limits or version/UI behaviorRecord exact before/after counts; don't infer data loss
Different OS/storefront versionPatch parity is not established hereCheck current platform update notes

References: Carbon & Kay: Little-Known Galaxy update 1.0.4 announcement

Keep a short inventory audit

The local checklist below performs no inventory operation. It records counts you type so you can compare them after using the in-game feature.

  1. Enter item, source inventory, destination container and counts before use.
  2. Use Auto-Stack in the game, then enter the remaining and destination counts.
  3. Treat any difference as a prompt to inspect the game UI, not as proof of loss or an automatic recovery.

References: Little-Known Galaxy Steam Community Discussions

Before you play

  • I confirmed the build contains the v1.0.4 storage feature.
  • I checked for an existing matching destination stack.
  • I compared both inventories after the transfer.

Frequently asked questions

Does Auto-Stack move every item automatically?

The developer says it transfers like items when they already exist in the destination; unmatched items and all-item sorting are not promised in that note.

Does it create new stacks?

The cited description says the item should already be in that storage destination. Check the game's behavior rather than assuming unmatched items are included.

Can this tool fix a missing item?

No. It only records counts entered by the player and does not access storage or saves.

Sources & revision notes

Editorial revision: November 7, 2026; not a gameplay test date. The reference notes identify source limits and version differences.

  1. Carbon & Kay: Little-Known Galaxy update 1.0.4 announcement (Official)

    Developer's Windows/macOS v1.0.4 notes checked November 7, 2026. The update introduced storage Auto-Stack and described a save/load backup system intended to restore to the previous day or previous play-session start after certain power-loss interruptions. This is not a user-operated backup/restore guarantee. No save was tested.

  2. Little-Known Galaxy Steam Community Discussions (Community)

    External player-generated posts; not verified GamerWin reports or official support. State OS, displayed game version, storage action and the exact save/load symptom. Never upload private saves publicly.

What changed in this revision

November 7, 2026: first publication. Clarified the matching-stack scope from v1.0.4; no inventory transfer was tested.

How we research and correct guides

No affiliate links or paid placement. Commercial disclosure.