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Browser-local resource arithmetic

Homeworld 3 research and RU reserve planner

Use the costs and balance visible in your own mode; compare planned spending with a reserve you choose.

Entered plan keeps your chosen reserve

War Games: 0 planned; 0 remain from 0 entered RU.

This is subtraction only—not a strategy recommendation, a current cost database, or a guarantee that a research/build option is available. Patch 1.3 changed resourcing and research systems; costs and mode rules must come from your installed build. Inputs are not uploaded.

Sort saved state into the categories the developer named

The compatibility notice distinguishes checkpoint state from persistent progression. That matters because a save slot can still appear in a menu while its mid-mission checkpoint is no longer loadable. The notes say the campaign can continue from the start of the reached mission, giving Mission 07 as an example; persistent fleet and War Games progression are described as compatible.

State categoryUpdate 1.3 notePractical interpretation
Mid-mission checkpoint/autosave from 1.22 or earlierNot compatible with 1.3The note says restart that mission to continue campaign progress
Campaign mission reachedProgression remains compatibleContinue from the start of the reached mission, not the old checkpoint
Persistent fleet dataCompatibleThe notice does not say this is invalidated
War Games progressionCompatibleKeep it separate from Campaign checkpoints
Settings/preferencesCompatibleThe notice says these remain compatible

References: Homeworld 3 Update 1.3 Notes

Safe update/recovery sequence

Use the patch notice as a decision table, not as a reason to delete older saves. Preserve an old checkpoint until you have confirmed the updated game loads the campaign from the expected mission boundary.

  1. Record the installed game version and the last campaign mission you reached.
  2. Identify whether the file you are trying to load is a mid-mission checkpoint from 1.22 or earlier.
  3. If so, expect that checkpoint not to load under 1.3; use the campaign progression route to restart the mission from its beginning.
  4. Check persistent fleet, War Games progress and settings separately; the 1.3 notice says these categories remain compatible.
  5. Do not delete or overwrite old files based only on a forum post. Follow the platform's backup/cloud process if you need to preserve a copy.

References: Homeworld 3 Update 1.3 Notes

Worked example: reached Mission 07

If the old playthrough reached Mission 07 but its 1.22 mid-mission checkpoint will not load after installing 1.3, the developer's example supports continuing from the start of Mission 07. It does not support claiming that all tactical progress inside the checkpoint is preserved. Mark the mission checkpoint as affected while treating campaign milestone progress as a separate category.

References: Homeworld 3 Update 1.3 Notes

Patch and mode limits

This is a historical, exact-build compatibility statement, not a promise about every future update. Update 1.3 also changed combat, research, resourcing and campaign mission flow, so advice captured before that update may not transfer cleanly. The linked player forum is UGC; ask for the original and current build numbers before applying a report.

References: Homeworld 3 Update 1.3 Notes · Developer update: the major improvements in Update 1.3 · Homeworld 3 Steam discussions (player-generated; unverified)

Before you play

  • I identified the game version and save category.
  • I separated mid-mission checkpoint state from campaign/fleet progression.
  • I preserved the old file before trying a recovery step.
  • I followed the named mission-start route only for an affected checkpoint.

Frequently asked questions

Did Update 1.3 erase my campaign progress?

The notes say campaign progression remains compatible; they distinguish it from incompatible mid-mission checkpoints from 1.22 and earlier.

Can I continue from the exact old checkpoint?

The update notice says those checkpoints are not compatible and the mission must be restarted. It does not promise in-mission tactical state survives.

Do these rules apply to current saves?

Only the cited 1.3 boundary is established here. Check the patch notes matching your installed build for later save changes.

Sources & revision notes

Editorial revision: November 7, 2026; not a gameplay test date. The reference notes identify source limits and version differences.

  1. Homeworld 3 Update 1.3 Notes (Official)

    Gearbox/Blackbird developer-published notes. The page explicitly identifies the incompatible mid-mission checkpoints from 1.22 and earlier, while saying campaign progress, persistent fleet data, War Games progress and settings remain compatible. Also lists mission-end control on named campaign missions.

  2. Developer update: the major improvements in Update 1.3 (Official)

    Developer discussion of the 1.3 combat, economy, research and mission-flow changes. All advice here is bounded to those stated changes; no current match balance is inferred.

  3. Homeworld 3 Steam discussions (player-generated; unverified) (Community)

    External player forum. Reports are UGC and may be affected by build, fleet, DLC and mode; no post is represented as verified evidence.

What changed in this revision

November 7, 2026: first publication. Added a save-state compatibility matrix from the explicit Update 1.3 notice; no save or campaign was tested.

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